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I am a Freelance Concept Artist/Illustrator specializing in the video games, feature animation, and tabletop game industries.  I attended San Jose State University and graduated with a Bachelor of Fine Arts in Illustration in 2006.​

 

After school, I worked for Factor 5 for a summer and then joined Ubisoft Red Storm, where I stayed for the next 7 years. While there, I contributed concept art to numerous brands, including Ghost Recon, Assassin's Creed, For Honor, Rainbow Six, and many new IPs.  In 2013, I left Ubisoft to work as full-time freelancer.  I now work for big and small studios all over the world out of my home base, Wits End Studios. 

 


Some of my clients include...

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